Entries by admin

You never have to hit “Save” again

This week’s project has been the little task of never making you ever have to hit save again! One of the most important things you asked for was constant saving so you don’t even have to think about it – it just does it. So that’s what we’re doing. First step: building the editor. We’ve […]

All about beta

I thought I’d give you a little update on development as it’s been a few weeks since the last one. Our goal of having a beta ready in July is hovering in the distance, just close enough to get us sweating at the collar but far enough for us to treat ourselves to the occasional […]

Tell us what you need and we’ll build it

We are here to build what you need. It is so important to us that we get your feedback and your thoughts on what we need to build and exactly how it should work. So you’ll see that we’ve created a Features Roadmap and we’d love you to get involved. Vote on the features you […]

Crusoe vs Quixote – naming our first release

We recently stuck our first go at our Roadmap up on the site. In there we talk about our first release. So I called it Robinson Crusoe. I thought this was a good idea. A fitting idea even. I thought this because the idea was based on what I was sure was a fairly well […]

Meeting node developers

Thomas and I have had an exciting week of meeting some more members of the node community in a bid to find myself a teacher or two! We went along to the LNUG meetup last week and met some cool people there and then later posted a job ad on their board. Since then, we have […]

Learning node at LNUG

So one of the benefits of choosing a fast growing technology like node.js is that there’s a booming node geek scene. I’m sat at LNUG (London Node.js User Group) with about 100 other node developers, implementers etc. We’re hearing from a range of impressive node community contributors sharing some of their great work. There really seems […]

How I learnt to stop worrying and start loving node

Note: This and all other posts tagged with ‘tech’ will discuss the technologies associated with the Novlr build and will be fairly in-depth. When deciding how we were going to build Novlr, we evaluated a number of different technologies over the course of a few weeks and settled eventually on node.js (commonly referred to as just […]

Why we’re building Novlr: Part II

Thomas is Novlr’s CEO. You’ve had a post from him already. It may or may not come across in his words, but he is an incredibly perusasive man. So when he asked me what I thought about building an online novel writing software – oh and you’ll have to build it, you’ll be CTO – my initial […]

Why we’re building Novlr

“So, instead of writing a novel you are building a novel writing platform… I see. So will it write your novel for you?” Too many of my friends have suggested that building Novlr is just a determined feat of procrastination for me to completely deny that they might have a point. However, I feel that […]